Vaibhav Ramani
Games Programmer
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StatWizard
A multithreaded C# application
Low-Level Programming Challenge
Leveraging C++ optimisation techniques
3D Graphics and Physics Engines
Real-time DirectX applications
Cubicle Nightmares
A collaborative project made in Unity
(WIP) LiveOps plugin for 2D game engine
Making the publishing process easier
(WIP) Constraint-based Physics Engine
Advanced real-time Rigidbody Simulation